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Medieval total war 1 steam fix
Medieval total war 1 steam fix












medieval total war 1 steam fix

Units now check if destination is in a building or not.Įnabled command-line switch to allow unlimited soldiers (removes message)įixed MP player-names being lost on battle results screen if they quit the battle earlyįixed the ability for a user to 'buff' their assassin experience by continually assassinating different captains Partially fixed units moving through settlement buildings. Medium Level Fixes Fix construction crash when converting settlements when buildings relating to initial settlement existed in construction queue.įixed Settlement still showing as under siege even though sieging army had been defeated.įixed indecisive infantry / broken formation (when ordered to a location they would head in the wrong direction first)įixed being able to open gates with siege towers or embed them in wallsĭiplomacy - AI no longer counters an open proposition with a gift.įixed deployment lines being rendered incorrectly around ambient buildingsįixed Enemy units remain stationary with flags flashing when ladders are thrown off a destroyed wall in a siege.įixed the carroccio standard not fitting through gatesįixed gunpowder units being stuck reformingįixed trebuchets disappearing and reappearing when zooming Reduced the effect of morale - enemy AI does not rout so easilyįixed Cavalry sallying out and not attacking (bunching at corner of settlement) (Still raise and lower lances occasionally)įixed Crash - Auto resolving a siege battle on Gaza and repeatedly Right - Clicking the settlementįixed Merchant Resource value dropping after load/saveįixed AI not crossing river to attack (River Jordan)

medieval total war 1 steam fix medieval total war 1 steam fix

MEDIEVAL TOTAL WAR 1 STEAM FIX WINDOWS

Major Fixes Fix crash in Deathtrack MP map with empty Team 3 slotįixed Battle AI - armies not engaging enemies at close range.įixed CTD when client attempts to join game that the host is ending.įixed instances when A.I is passive on the campaign map and lets the user win on a campaign battle when stuck in-front of open gates.įixed loop between the windows for 'Possible Connection Problems' and 'Really Quit?'įixed AI: Calvary not charging a spearmen army in a Custom Battle.įixed cavalry not attacking - instances when AI sieges a town with infantry and Calvary, if the infantry die and rout and the player still holds the city, the cavalry do not attack nor rout.įixed Timurids crash (related to elephant artillery not having enough riders, CTD when trying to shoot)įixed Siege Attack AI trying to attack the back of settlements.įixed Cavalry charge consistency and power.














Medieval total war 1 steam fix